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Fable : The Lost Chapter VPU problemss wif my ati card

#1 User is offline   VIRUZ_XP Icon

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Posted 26 October 2005 - 11:41 PM

ok.....actually....i onli have one problem about this game.....there is a map dat i alwes have the same problem......on dat map....everytime when im bout 2 reach the sea area.....the vpu thing came out....n altered every setting on my display....i hafta reboot 2 have the original settings back....damn....really need help on this game.....izit just my driver....or my card dun support.....im using ati radeon 9200 giga x-cube.
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#2 User is offline   -_- Icon

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Posted 27 October 2005 - 12:19 AM

ah, my problem when I first got my RAD9550.

It seems that most games trigger off this feature which cost more trouble rather than preventing it.
This does not only occur in Fable, but in most other games I play as well. for e.g. HL2/CSS. It's very annoying.

Anyways, I underclocked my GC and it solved my VPU-R prob.
Go DL RivaTuner and underclock it a little.

For e.g. from 432mhz to 418.2mhz. Note that this is for RAD9550.

Just UC it by a little and it might work.
Or... Well, it worked for me, no more VPU-R pop-ups.

Note : Some games auto set the core-clock back to the default. So you'll have to check the RivaTuner if the VPU-R pops up again.

This post has been edited by -_-: 27 October 2005 - 12:20 AM

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#3 User is offline   VIRUZ_XP Icon

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Posted 27 October 2005 - 04:02 PM

this dun happen 2 me when im playin CSS though....hehehe....kinda weird...rite.....hehe....well....i guess.....i'll not b playin fable 4 a while....
lookin forward 2 play with you in CSS carson. wink.gif
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#4 User is offline   xiphius Icon

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Posted 30 October 2005 - 08:47 PM

My card kanot support dis game...wasted my money....They need dis Shader 1.1 support in d card rite???
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